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mesh simplification with a off file charged from user computer and all another user to dessign all adges and face and vertex
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网格简化源代码,实现三维模型的网格简化,供大家参考-Mesh simplification code
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图形学大作业,通过网格简化实现了对obj模型的简化,并通过OpenGL实现了对简化后的面片的显示-Graphics great work, through the realization of the obj mesh simplification model simplification, and through OpenGL realize the simplified display facets
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网格简化,
将复杂的带有很多细节的物体的三维立体网格进行任意比例的简化,使得其减少点和面片的数量并保持物体的基本特征,以达到加快图像显示及压缩文件的效果。-Mesh simplification, the complex three-dimensional grid with many of the details of the object simplified in any proportion, such that it reduce the number of points and
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是一本英文原版书籍,关于网格模型的简化,以及多分辨率网格模型的建立,十分有意义的书籍-Is an original English books, about mesh simplification, and the establishment of multi-resolution grid model, is very meaningful books
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针对ply文件格式的网格简化代码实现,简化方法主要是利用二次误差矩阵的方法减少面片数。在vs上执行oglpmesh.dsw文件在视图中添加文件中的自带的ply模型可进行模型简化实现。-The simplification method is to reduce the number of patches by using the quadratic error matrix method. Execute the oglpmesh.dsw file on vs Add the ply model
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一个使用c++读取obj文件并实现简化效果的程序,适合初学者模仿学习(C++ using a obj file to read and achieve simplified effect of procedures, suitable for beginners to imitate learning)
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